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Attar Sagoo Attar Sagoo

Lighting in Unreal with photography principles using PBL

Ready to bring your virtual environments to life with stunning, realistic illumination? In this article, Attar Sagoo sheds some light on the process! He dives into Physically Based Lighting (PBL) in Unreal Engine 5, showing you how to use real-world values like lux and lumens to simulate light with unparalleled accuracy. You'll learn to set up your directional light and post process volume to achieve predictable exposure (EV) for any scene, plus master pro-level techniques like tone mapping and local exposure to fine-tune your renders, mimicking the precision of a Lightroom workflow.

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