Insights and updates.
Everyone at Ïã½¶ÊÓÆµ spends a lot of time exploring, tinkering, and forging. So when we find something useful, we like to share it if we can.
Featured
Meet the Magnopians: Blair McLaughlin
This month we sit down with Blair McLaughlin, Project Manager at Ïã½¶ÊÓÆµ, to discover what it takes to be a good PM, the most important lesson she’s learnt in her career, and how she accidentally landed a job at Disney!
2023 immersive industry recap: Meta Quest 3, Apple Vision Pro, and a year of innovation and collaboration
2023 was a transformative year that saw ‘spatial’ emerge as our word du jour; the groundbreaking launch of UEFN; and the long-awaited entry of Apple into the immersive industry. So here’s a quick recap of all the significant moments from the last year, as well as some things we’re proud of.
Meet The Magnopians: Ashley Bravo
This month’s Meet The Magnopians features Senior Producer Ashley Bravo, who tells us about the essential skills needed to be a producer, what attracted her to Ïã½¶ÊÓÆµ, and the job she’d be doing in an alternate universe.
Connected Spaces: what are they and how are they shaping the spatial internet?
Connected Spaces merge the physical and digital worlds to create a better human experience. They are the building blocks of the 3D spatial internet. Learn more about what connected spaces are, and how they can be used.
Meet the Magnopians: Pam Peterson
In this instalment of Meet The Magnopians, we sit down with Pam Peterson, Program Manager at Ïã½¶ÊÓÆµ. We learn all about Pam’s journey in the industry, her favourite project that she’s worked on so far, and also hear the three qualities she thinks are essential for anyone in her job role.
We’re now an Unreal Engine Service Partner!
Over the years, Ïã½¶ÊÓÆµ has worked hand-in-hand with the Epic team, using their tools and even helping them build more to empower creators and developers. Now, we’re proud to have been named an Unreal Engine Service Partner by Epic Games.
We’ve open sourced our Connected Spaces Platform: anyone can contribute, everyone can benefit.
Today, we’re announcing a big milestone in our journey: we’ve open sourced our Connected Spaces Platform (CSP). Our hope is that other people on a journey similar to us can benefit from the work we’ve done to facilitate interoperability of spaces connected across physical and digital experiences.
Meet The Magnopians: Tony Kwok
In this installment of Meet The Magnopians, meet Principal Realtime Artist Tony Kwok and discover the best project he’s worked on, what he’s been reading, and the advice he’d give to people wanting to get into the industry.
Meet The Magnopians: Ceri Llewellyn
We have a chat with Ceri Llewellyn, Director of Production (UK) at Ïã½¶ÊÓÆµ to discover his career journey, the podcast he’s currently listening to, and the biggest lesson he’s learned during his career.
Blurring the lines between the physical and digital: an A-Z of those shaping the future of fashion
The fashion industry has changed more in the last 24 months than it has in the last 24 years. The rise of NFTs, 3D worlds, and digital fashion is revolutionizing the way we think about style and self-expression.
Unreal Engine steals the show at GDC 2023 with MetaHuman Animator
Epic Games’ State of Unreal 2023 keynote at GDC quite literally changed the game. The announcement of Unreal Editor for Fortnite (UEFN), Unreal Engine 5.2 enhancements, and MetaHuman Animator as well as a host of other ecosystem tools, showed the industry the future.
Meet the Magnopians: Ivone Alexandre
This week, we sit down with Ivone Alexandre, Creative Director of Design at Ïã½¶ÊÓÆµ, to find out their origin story.
Superbowl 2023: brands gear up for most innovative marketing efforts yet
The Super Bowl, with a total viewing audience of over 200 million people worldwide, is one of the most-viewed events of the year. Advertisers compete to captivate viewers with their high-cost, highly-anticipated advertisements, using innovative and creative techniques to connect with fans.
CES 2023: less hype and more practical applications for metaverse technology
Ater the hype of the past year, which has left many consumers confused or disinterested in the metaverse, CES provided many reasons for why we should care about this emerging technology. Here’s just a few examples…
A roundup of the VR/AR hardware released in 2022, and what to look out for in 2023
The constant VR, AR, and MR innovations can make it hard to keep track of what’s happening in the industry, even for those of us that work in it! So we’ve put together a handy roundup of this year’s notable hardware releases, plus some we’ll be keeping our eye out for in 2023.
Meet the Magnopians: Bailin
This week, we sit down with Sarah Bailin (just Bailin to her friends), Associate Technical Program Manager at Ïã½¶ÊÓÆµ.
It’s World Space Week! Take a virtual trip to the International Space Station
To mark the start of World Space Week, here are our favorite immersive experiences that allow users to visit the International Space Station (ISS) without ever leaving Earth.
Meet the Magnopians : Gregg Bond
This week we caught up with Gregg Bong to hear about his role as a UE4 Programmer, what inspires him, and the biggest lessons he’s learned during his career.
Making the future a place for everyone
Pride Month means many things. Things we want to embrace, honor and actively stand by here at Ïã½¶ÊÓÆµ. Something we decided flying a rainbow flag on social media for a month simply couldn't do.
Meet the Magnopians: Aimee Melmoth Bennett
We sit down with Aimee to discuss her job role at Ïã½¶ÊÓÆµ, the app she can’t do her job without, and how working on the Expo Dubai Xplorer project has been her proudest moment so far.